Federica mixing a trailer in Ubisoft Audio room
Federica mixing a trailer in Ubisoft Audio room

Federica Alfano

Sound Design - Recording - Implementation - Mixing

Video games & Animation

Federica doing some field recording in a forest
Federica doing some field recording in a forest

Work

February 2025 - Today

Ubisoft Ivory Tower

September 2022 - November 2023

Federica with two plungers and lots of materials on the floor for foley recording
Federica with two plungers and lots of materials on the floor for foley recording
Master MAAAV - Freelance Projects

September 2020 - September 2022

I am a Sound Designer for Video Games with 3 years of professional experience in AAA 🎮

Recently worked at Ubisoft Ivory Tower 🏎️ on the The Crew Motorfest
And Black Shamrock - a Virtuos Studio ☘️ on The Elder Scroll IV - Oblivion Remastered

Currently working on Forza Horizon at Playground Games.

I record my sounds either in foley or in field recording.

Playground Games

January 2024 - January 2025

Black Shamrock - A Virtuos Studio

Experience in AAA Studio

I have been credited in The Crew Motorfest and The Elder Scrolls IV - Oblivion Remastered
Currently working on Forza Horizon

Software Proficiency Skills

Trusted by

Blog on Audio and Accessibility

I'm currently researching on how audio can improve accessibility in videogames, specifically for visually impaired people

Federica Alfano Sound Designer

I am an Italian sound designer living in the UK.
I play several instruments but I also spend my time playing with microphones to get many different sounds.
I’m also a creative developer and passionate about technology so people tend to define me as a “multipotentialist”, in other words I have several passions that I like to unify.
My biggest goal has always been to find the perfect balance between technology and the sounds of nature.

Federica working in her home studio
Federica working in her home studio