Ubisoft Ivory Tower
2023
#Videogame #Cars #Engine #Sound #MusicEditing #Mixing #VO
Sound design, voice editing and music editing for the gameplay trailer for the new game The Crew Motorfest (2023). Sound design of cinematics, voice mixing and downmix of gameplay footage from 5.1 to stereo
Ubisoft Ivory Tower
2022
#Videogame #Cars #Sound #MusicEditing #Mixing
Sound-design and music editing for the trailer of the new content of the game The Crew 2. According to the brand's request, no engine sound was included, so a great sound design research was done to fill this absence.
Ubisoft Ivory Tower
2022
#Videogame #Cars #Sound #MusicEditing #Mixing
Sound-design and music editing for a trailer of the new content of the game The Crew 2. According to the brand's request, no engine sound was included, so a great deal of sound design and music editing was done to fill this absence.
ArtFX Montpellier
2021
#Magic #Synth #Unreal #Foley
Presentation of the sound design method from 00:00 to 01:00.
Follow Angelina's adventure and walk through her memories.
On the notes of the Overture of "Cenerentola" by Rossini, the sound design was created to be consonant with the music and bright at the same time.
ECV Bordeaux
2022
#Fantasy #Steampunk #Sound #Foley #Music
Music and Sound-design for a short animation film made by a team from ECV Bordeaux.
In-depth work on metallic sounds for a steampunk atmosphere through foley recordings.
Creation of a language for the workers.
Brassart (Lyon)
2022
#Superhero #Action #Synth #SFX #Music
Sound design and composition of the introductory theme for a video game produced by a team from Brassart Lyon.
Mixing of synth sounds and explosions for the actions and post-production on the voices.
Music by Mathis Marchal
ARTFX
2022
#Retro #Puzzle #Music
Funk-synth style theme composition for a video game produced by an ARTFX team.
Nominated as a finalist at the BAFTA Students Awards: https://www.bafta.org/supporting-talent/finalists-announced-for-the-2022-yugo-bafta-student-awards
Brassart Lyon
2022
#Fantasy #Nature #Sound #Foley
Sound design for an animated short film produced by a team from the Brassart school (Lyon). Foley recordings for metallic sounds and research into exotic natural atmospheres. Creation of a sound language for Tio (the little creature).
Music by Lylian Klata
Gamagora
2021
#Magic #Foley #Comic
Sound-design for a video game created by a team from Gamagora (Lyon 2 University). Each sound was designed by mixing a realistic sound with a synthetic one to create new sound textures that would best represent the magical, saucy world of Epic Tower.
Click here to play the game!
E-Artsup
2021
#Fantasy #Nature #Sound #Foley #Harpe
Soundtrack and sound design for an animated short film produced by a team from E-Artsup. Inspired by Celtic music and the sounds of nature, I played a Celtic harp solo for the theme and also used this instrument as a source for the sound-design. The orchestral arrangement was intended to develop through discovery and tension to the end of the film.